Southpaw | 2017
Southpaw | 2017

Southpaw | 2017


Robot Specifications
  • Climper (Rope climber)
  • Automatic gear placing on all 3 sides of airship
  • High-goal fuel shooter
  • Floor gear pickup

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San Diego Regional Matches

Match #AllianceResultVideo
Qualification 5BlueLossโŒ
Qualification 15BlueWinโŒ
Qualification 26RedLossโŒ
Qualification 39RedLossโŒ
Qualification 47BlueWinโŒ
Qualification 58RedWinโŒ
Qualification 67BlueLossโŒ
Qualification 87BlueWinโŒ
Data from The Blue Alliance

OC Regional Matches

Match #AllianceResultVideo
Qualification 7RedWinโŒ
Qualification 16BlueWinโŒ
Qualification 26RedLossโŒ
Qualification 35RedLossโœ…
Qualification 39BlueWinโŒ
Qualification 48BlueTieโŒ
Qualification 57BlueWinโŒ
Qualification 69RedWinโŒ
Qualification 74RedLossโœ…
Qualification 86RedTieโœ…
Quarter Final 2, Match 1RedLossโœ…
Quarter Final 2, Match 2RedLossโœ…
Data from The Blue Alliance

Beach Blitz Matches

Match #AllianceResultVideo
Qualification 3RedWinโŒ
Qualification 8BlueWinโœ…
Qualification 15BlueWinโœ…
Qualification 20RedWinโœ…
Qualification 25RedLossโœ…
Qualification 33RedLossโœ…
Qualification 42BlueWinโœ…
Qualification 48BlueWinโœ…
Qualification 52RedLossโœ…
Qualification 58BlueWinโœ…
Quarter Final 1, Match 1BlueLossโœ…
Quarter Final 1, Match 2BlueLossโœ…
Data from The Blue Alliance

FIRSTยฎ STEAMWORKSโ„ , the 2017 FIRSTยฎ Robotics Competition game, invites two adventurersโ€™ clubs, in an era where steam power reigns, to prepare their airships for a long distance race.

Each three-team alliance prepares in three ways:

  1. Build steam pressure. Robots collect fuel (balls) and score it in their boiler via high and
    low efficiency goals. Boilers turn fuel into steam pressure which is stored in the steam tank
    on their airship โ€“ but it takes more fuel in the low efficiency goal to build steam than the
    high efficiency goal.
  2. Start rotors. Robots deliver gears to pilots on their airship for installation. Once the gear
    train is complete, they turn the crank to start the rotor.
  3. Prepare for flight. Robots must latch on to their airship before launch (the end of the
    match) by ascending their ropes to signal that theyโ€™re ready for takeoff.