Centrifuge | 2026
Centrifuge | 2026

Centrifuge | 2026

2026 REBUILT

Finalist
2026 Galileo Division
Robot Specifications
  • Status: Active
  • Weight: 109 lbs
  • Size: 29.5” W x 25.5” L x 22” H
  • 4-wheel SDS Mk5n swerve drive
  • Fuel ground intake
  • 720° turret
  • 10 in colson wheel spindexer
Events
  • CA District Los Angeles – El Segundo, CA
  • CA District Orange County – Mission Viejo, CA
  • FIRST California Southern State Championship – Anaheim, CA

Los Angeles District Event Matches

Match #AllianceResultVideo
Qualification 3RedWin
Qualification 10BlueWin
Qualification 15BlueLoss
Qualification 22RedWin
Qualification 29BlueTie
Qualification 36BlueWin
Qualification 43BlueWin
Qualification 55RedWin
Qualification 63BlueWin
Qualification 69RedWin
Qualification 76RedLoss
Semifinals Match 2RedLoss
Semifinals Match 5BlueWin
Semifinals Match 10BlueLoss
Data from The Blue Alliance

Orange County District Event Matches

Match #AllianceResultVideo
Qualification 4RedLoss
Qualification 8BlueWin
Qualification 16RedWin
Qualification 24BlueLoss
Qualification 30BlueWin
Qualification 35RedWin
Qualification 40RedWin
Qualification 45RedLoss
Qualification 51BlueWin
Qualification 60BlueWin
Qualification 64RedWin
Qualification 69BlueLoss
Semifinals Match 3RedWin
Semifinals Match 8RedWin
Semifinals Match 11BlueLoss
Semifinals Match 13RedWin
Finals Match 1BlueLoss
Finals Match 2BlueLoss
Data from The Blue Alliance

Championship Galileo Division Matches

Match #AllianceResultVideo
Qualification 13BlueLoss
Qualification 25RedWin
Qualification 35RedLoss
Qualification 49RedLoss
Qualification 63RedLoss
Qualification 73BlueWin
Qualification 88BlueWin
Qualification 98BlueLoss
Qualification 108BlueLoss
Qualification 122BlueWin
Semifinals Match 3BlueWin
Semifinals Match 8RedWin
Semifinals Match 11BlueLoss
Semifinals Match 13RedWin
Finals Match 1BlueLoss
Finals Match 2BlueLoss
Data from The Blue Alliance

In REBUILT™ presented by Haas, two competing alliances are invited to score fuel, cross obstacles, and climb the tower before time runs out. Alliances earn additional rewards for meeting specific scoring thresholds.

During the first 20 seconds of the match, robots are autonomous. Without guidance from their drivers, robots score fuel into their hub. Fuel can be pre-loaded into a robot, obtained from the human player, collected at the depot, or picked up throughout the center of the field. Some robots may also climb the tower to obtain additional points.

During the remaining 2 minutes and 20 seconds, drivers control their robots. Based on the result of autonomous play, alliance hubs will alternate between active and inactive, shifting gameplay between both sides of the field. Robots can collect fuel at any point in the match and may control any amount of fuel at a time. Drivers control their robots to score fuel into their hub while it is active and may perform defensive strategies or collect more fuel while their hub is inactive.

As time runs out, all hubs become active, allowing all robots to score. Robots can climb to the tower’s highest heights to score additional points and claim match bonuses to increase their position in the rankings.

The alliance that earns the most points wins the match!

Open Alliance Build Thread 2026

  • by guineawheek
    kn4: Is there even any way to configure manual routing tables on the VH-109 AP? The problem was Ubiquiti-side; I couldn’t get the routing tables on the UCG to allow devices connected through the Ubiquiti stack onto the 192.168.43.0/24` subnet’s VLAN into the VLAN I assigned to the robot’s subnet. kn4: Also, wouldn’t 10.43.22.67 be in the VH-109 DHCP range? Yes, but the plan was only to have the robot connect to the VH-109, and that IP is in the range the AP assigns, so there’s ostensibly no conflict as the AP’s DHCP server won’t do any assigning. Read full […]
  • by kn4
    guineawheek: The problem was, no matter how hard I banged my head against Ubiquiti’s configuration interface, I couldn’t route traffic between the 192.168.43.0/24 VLAN and the 10.43.22.0/24 VLAN. No amount of firewall rules, manual routing tables, or anything got it to work, despite both of them ostensibly being in the same Internal zone so AI just told me “yeah the firewalls should just allow traffic”. Is there even any way to configure manual routing tables on the VH-109 AP? Maybe this would work if you manually set robot devices to use 10.43.22.67 as the default gateway, or configured the router […]
  • by guineawheek
    guineawheek: setting up a mobile shop network Ok, I’ll admit. This was the thing I’m most motivated to talk about, and something that has been sucking me dry of way too much of my time. It’s made decent progress so far, but it still needs a lot of work to be fully realized. The mobile shop network Purpose 1: Provide Internet None of our meeting spaces have Wi-Fi, so historically the team has operated off of a wide array of phone hotspots. One of our mentors who moved to Texas (and thus only appears in-person during Champs) showed off this […]
  • by guineawheek
    Training, training, training It’s been going. Offseason robot upgrades This, as you probably know if you’re reading this thread, is our in-season robot design. It is a shoot-on-the-move turret. It features strong camera placement, SOTM software, and 8-10 BPS allowing for fast alliance-zone cleanups and neutral-zone passing and high accuracy even in places where other SOTM turrets tended to have poor camera coverage (e.g. field corners). It holds a maximum of ~43 balls and scores up to 67 balls in a double trench/bump sweep autonomous. Its overall scoring potential was in the ballpark of 250-300 points. We ran it with […]
  • by Paul_R
    guineawheek: Stay Classy Classic last year was a week before Beach Blitz, and is in San Diego. It’s a one-day event and is annoyingly far. But it is a solid possibility for a choice of event. 4322 at San Diego offseasons would be hype. There’s also likely to be a new Socal offseason option announced soon but I don’t know how much I can say about it yet. Read full topic
  • by Indiebot
    guineawheek: We currently operate out of a church that was closely associated with the Boy Scouts of America troop that originally founded us as an Eagle Scout project. Scouting America has a rather intertwined history with the team, At least 3 of our mentors were either eagle scouts or a scout master of said troop. We also have at least 3 students on the team who are eagle scouts of various other local troops, so the team has a very very intertwined history with Scouting America. guineawheek: Tidal Tumble is an event everyone likes to describe as “chill.” It’s in […]
  • by guineawheek
    So like, the offseason. The offseason has historically been a pretty important time for 4322. We love going to offseasons, and especially recently, we’ve used it to try and develop out our skills for future seasons. Building Midtide in the 2025 offseason was an incredibly valuable experience for the team. It gave us significantly more confidence in a whole bunch of things like: multi-stage elevator construction arm construction bearing stacks for turrets slap-down ground intakes intake indexing and game element flow machining SRPP and global pose vision alignment training of new members by implementing all of the above to replace […]
  • by Indiebot
    It was fun being one of three Socal teams in Gallileo with y’all and getting to scout together no matter how chaotic my team was with it. Can’t wait to play with y’all next year and in the offseason. Read full topic
  • by Alon22
    Overall, just like others from SoCal mentioned DCMP was awesome, I had more fun there than Houston that sense of camaraderie was palpable. You got to see teams you’ve seen all season and it was easy to follow most of the socal events to prep for DCMP. Houston felt weird where when we were doing strategy for most matches we didn’t know who we were playing with/against whereas at Socal Dcmp I never had that experience. DCMP gave the same feeling as FLL opens/FTC premier events where you know you’re competing against some of the best teams in the world […]
  • by Pizzatc
    DCMP was also my favorite event when you exclude performance as a factor. The venue was overall nice, having back support when sitting/scouting was LIFE CHANGING. It was really great having so many of the SOCAL teams under one roof. It was like all our friends was just a very short walk. Matches were competitive and fun to watch. The only complaints I have was seat saving which was a problem, and parking. FIRST PLEASE improve this for next year. Houston was nice but given that I don’t personally know many out of state teams I prefer DCMP Read full […]
  • by JohnFogarty
    4201’s school is better than many regional and district venues used on the East Coast I’ve been to in multiple states Read full topic
  • by DylanB
    +1 on 4201’s school being one of my favorite FRC venues. In addition to everything guinea mentioned, it also has the best volunteer lounge in the program, located right above the bleachers with a lovely view of the field. You could scout matches from up here! Read full topic
  • by TorstenTortise
    I think having season not end week 4 is the best part of dcmp. It still gives a grand final event for the season, it’s not like your last event was week 4 were you couldn’t be the absolute winner. Read full topic
  • by mtareen
    This has without a doubt my favorite build thread this year. I really love the personal touch each post has that makes it all feel like a story while still having some useful info. Congrats on an amazing season! Read full topic
  • by Paul_R
    DCMP was amazing, easily the best FRC event I’ve gone to. I will say that the district format in general made Socal FRC feel a lot more tightly knit and close together and DCMP was kinda the culmination of all of that in a really awesome way, plus an amazing venue and really high level play. I’m not the most socially competent person IRL so I mostly just stood off to the side most of the time but every single DCMP match without fail @syfer would just be able to go up to our partners in queue about their season […]
  • by guineawheek
    So how was districts? Good, I think. DCMP was fantastic The big selling point to me was really the DCMP. It was a big, grand event that felt really cumulating. It was an event I was able to pull a lot of my personal friends into, e.g. @Eeshwar who I had not seen in-person since I was in highschool. (Eeshwar was unable to go to Champs, so I was like, “what if you came to DCMP instead” and within 48 hours plane tickets got booked.) I didn’t really grow up with “grand regionals” but those on 4322 that remembered them […]
  • by guineawheek
    Teams (and people) we, well, appreciate Once again, I will second @dkavner’s comments and give my round of thank-yous: 2468 for being wonderful, organized, well-prepared captains 1756 and 3931 for being awesome partners and again to 1756 for somehow fielding pneumatics in 2026 4201 for getting our robot and pit there and for their moral and material support. They even lent us a spare Mk5n in the off chance that we’d need it or any of its parts in elims. @p_nguyen cheered and even helped strategize with us all during elims. 5199 for their additional support all through Champs. 5199’s […]
  • by SHMKPK
    +1 to the TPU 72D pulleys. This year was our first year running stubs and we decided to go straight for the 3D printed pulleys rather than being limited with certain teeth and tubing diameter with the WCP ones. Shoutout @Basuj for such a goated configurable 3DP stub roller and putting us on the 72D tech. Before we went full on 72D, we actually used Polymaker PA6-CF. However we faced two main issues with those stubs: 1. we still faced issues with the stub eventually cracking after repeated impacts/the flanges would snap off and 2. PA6-CF at the end of […]
  • by UpRight
    TorstenTortise: How important are the spokes of that pulley? Are they providing stiffness with extra walls or is it just for weight? Primarily weight, but aligning the walls in the load direction doesn’t hurt. Our other pulleys are standard and hold up just fine, I just printed this one like this as a test. Indiebot: We’ve had issues with sheering on our stub rollers, do you think this type of tpu would help prevent that? I don’t know how they would perform compared to PEEK but this stuff has crazy layer adhesion similar to other TPUs. We haven’t had issues […]
  • by Indiebot
    We’ve had issues with sheering on our stub rollers, do you think this type of tpu would help prevent that? Read full topic